![]() ![]() These 50+ player, multi-stage events are absolutely ludicrous, in the best possible way. Whether that's playing with friends in a team-based event, or against them in a free-for-all, the social aspect of Riders Republic can be felt from the moment you boot up the game and find yourself in the Riders Ridge hub. The game definitely pushes multiplayer, too. If you're not bothered with the extra points you'll get from direct control over your rider in the air, then stick on auto landing and become a veritable Dante Martin on a snowboard. You can do as many flippy-dos as you like on a snowboard, - but you need to be mindful of your body shape if you have manual landing turned on. To be fair, Riders Republic's sole concern is your enjoyment. It's a bit fiddly to get used to at first, as the bikes are a tad stiffer than the skis or the snowboard, but it turned out to be my preferred mode of transport by the end of my session. I didn't get to mess about with all of the new sports that Riders Republic will have at launch, but I did have a lovely time zooming around dirt tracks on my push bike. It has the winter sports from Ubisoft Annecy's previous game, as well as some new ones that you can do on drier land. When you look past the faff, the extreme sports smorgasbord is pretty enjoyable. But if the chatty in-game friends can stay out of the way, this Steep follow-up might turn out to be quite good fun. Costumes fit for a London Marathon also-ran don't scream cool to me, but that's probably for the young'uns to decide. Perhaps I'm not the target audience for the zAaAaAaAaAanY presentation – you might go for it in a big way – but it all felt a bit Steve Buscemi undercover in a school. Riders Republic is launching on October 28 for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Stadia, as well as Windows PC through the Ubisoft Connect PC and the Epic Games Store.Talkative NPCs probably only made up around 10 or so minutes of my four hours playing Riders Republic, but their presence was definitely felt throughout the duration of preview session. When I tried the beta last month, I found myself instantly addicted a large open world to explore, lots of variety, mucking around with my mates and taking part in 64 player mass races felt suitably epic, and the full game promises all of that action and more. Riders Republic is really one of those games where the spirit isn’t quite captured from watching gameplay footage. ![]() Ubisoft are clearly keen to get the game into the hands of players so that they can see what the fuss is all about.Īnd it’s smart, too. To sign up for the Mad Challenge, visit the website here.Ī gigantic open world extreme sports playground, eager fans have already had the opportunity to try out Riders Republic in a previous open beta. Additional winners will also receive a Gold Edition of Riders Republic. If you place in the top 10 in a mass race, you will be entered in a random draw, where one player will win a custom Canyon x Riders Republic bike and a Gold Edition of Riders Republic. First you’ll need to finish the onboarding and reach 20 stars to unlock the ShackDaddy’s ‘Exclusive Multiplayer Contest’ to access the mass race. On top of that, you’re invited to participate in the “Mad Challenge”: a multiplayer contest that offers players a chance to win rewards. It’s been confirmed that progression during time-limited Trial Week will carry over to any edition of the game, so you can pick up right where you left off at launch. The worldwide time-limited Trial Week runs from October 21st to October 27th across all platforms, and will give you the chance to shred through four hours of the game before its official launch. Ubisoft has revealed that players will have the chance to strap in and play Riders Republic a full week ahead of launch, with progress carrying over to the full release. ![]()
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